Definitely!!! It would be so cool if there was a multiplayer setting, so we could play with other people instead of bots. Different maps that can be played on instead of the one that's only there would be great too. I think that the following features would make your game extraordinary!
Choice of number of bots
Difficulty (Which difficulty is played in that game)
Color (What color you play as)
Map (Which map will be played)
Start Crabs (Starting number of crabs)
Sandbox (Add a sandbox mode)
Upgrades (More Upgrades)
Graphics (How high the graphics quality is)
Visual Effects (More visual changes/effects)
I would be absolutelyHONERED to be a game tester and bug/problem/glitch finder for these changes.
wow thanks for the extensive feedback! I think online multiplayer is unnecessary as I think this game won't have a large player base but I could always try :). Maybe add me on Discord Bram#9194 so we can discuss more about the future of the game.
I beat it! that was awesome, definitely makes me want to play more levels.
It also took me a minute to figure out how to play, probably because there wasn't any feedback when I was selecting other castles to attack and the menus were a little glitchy, I couldnt send troops to another one of my towers when the receiving towers menu was open. Maybe theres some kind of fix for this.
Pretty cool reminds me of that Jelly Go flash game from years ago, I've been thinking of making something like that myself. I like the upgrading system, think this could be really fun if it was developed a bit more.
Haha did not know it was that hard :D. It was my first time developing an AI like this. For me as a developer I thought the difficulty was fairly doable but I did not have anyone playtested it. So your feedback is much appreciated and a difficulty system would seem like a nice feature.
The map is a little glitchy making it hard to click on castles you want to send crabs too. Especially hard when you want to reinforce one of your own castles and it opens that castles menu instead. Maybe add a glow when your cursor is on a castle? Otherwise fun game idea!
Thanks for your playing my game and your feedback is really appreciated. Because this is a web version of the game the raycasts don't always work so a building isn't always selected. Your idea to light up the cursor is great and I will definitely look into it.
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im a psychopath. (fr tho, great game)
Haha nice 😄, thanks for playing :)
5 STARS! THIS IS SO FUN!!!!
Wow thank you so much for the positive feedback! I really appreciate it :). Would you like me to make more lvls and add more features?
Definitely!!! It would be so cool if there was a multiplayer setting, so we could play with other people instead of bots. Different maps that can be played on instead of the one that's only there would be great too. I think that the following features would make your game extraordinary!
I would be absolutely HONERED to be a game tester and bug/problem/glitch finder for these changes.
wow thanks for the extensive feedback! I think online multiplayer is unnecessary as I think this game won't have a large player base but I could always try :). Maybe add me on Discord Bram#9194 so we can discuss more about the future of the game.
I now have discord! feel free to add me @ peep#3094
I beat it! that was awesome, definitely makes me want to play more levels.
It also took me a minute to figure out how to play, probably because there wasn't any feedback when I was selecting other castles to attack and the menus were a little glitchy, I couldnt send troops to another one of my towers when the receiving towers menu was open. Maybe theres some kind of fix for this.
Thanks for playing and your feedback
Took me a little while to work out what was going on- but then, I don’t play a lot of games like this- but when I did it was a lot of fun!
Thanks for playing my game. It brings a smile on my face when people enjoy them :)
Pretty cool reminds me of that Jelly Go flash game from years ago, I've been thinking of making something like that myself. I like the upgrading system, think this could be really fun if it was developed a bit more.
Thanks for playing my game. Never heard of Jelly Go tbh. This game was inspired from a mobile game I played a few years ago, I don't know its name.
Super fun game and super addicting. It is extremely hard though, I'd love to see some sort of level system or difficulty choice in the future.
Haha did not know it was that hard :D. It was my first time developing an AI like this. For me as a developer I thought the difficulty was fairly doable but I did not have anyone playtested it. So your feedback is much appreciated and a difficulty system would seem like a nice feature.
The map is a little glitchy making it hard to click on castles you want to send crabs too. Especially hard when you want to reinforce one of your own castles and it opens that castles menu instead. Maybe add a glow when your cursor is on a castle? Otherwise fun game idea!
Thanks for your playing my game and your feedback is really appreciated. Because this is a web version of the game the raycasts don't always work so a building isn't always selected. Your idea to light up the cursor is great and I will definitely look into it.